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Mission - nightmare2
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Mission - Skullcove - Nightmare2
Nightmare2 is a
MvM Mission
on the map
Skullcove
. It is a
Sig Mission
.
Mission information
Changed Player Attributes
Soldier
Engineer
Medic
Changed Weapon Attributes
The Force-a-Nature
Festive Force-a-Nature
The Shortstop
Pretty Boy's Pocket Pistol
Bonk! Atomic Punch
Festive Bonk 2014
Crit-a-Cola
The Flying Guillotine
Mad Milk
Mutated Milk
Jarate
The Self-Aware Beauty Mark
The Gas Passer
The Thermal Thruster
The Manmelter
The Boston Basher
Three-Rune Blade
The B.A.S.E. Jumper
The Gunboats
The Mantreads
The Battalion's Backup
The Concheror
The Market Gardener
The Eyelander
Festive Eyelander
Nessie's Nine Iron
The Horseless Headless Horseman's Headtaker
The Half-Zatoichi
The Persian Persuader
The Scotsman's Skullcutter
The Ullapool Caber
The Holiday Punch
The Killing Gloves Of Boxing
Fists Of Steel
The Widowmaker
The Blutsauger
Darwin's Danger Shield
The Razorback
The Cozy Camper
L'Etranger
The Cleaner's Carbine
The Ambassador
Your Eternal Reward
The Wanga Prick
The Spy-cicle
TF WEAPON GRAPPLINGHOOK
The Outdoorsman
The Apparatchik's Apparel
Batsaber
Gold Frying Pan
Golden Wrench
Mission information
¶
Stat
Value
Starting Currency
$500
Death Penalty
$250
Changed Player Attributes
¶
Min Respawn Time: 999
Always Allow Taunt: 1
No Random Critical Hits
Soldier
¶
+-25% Buff Duration
Engineer
¶
Mvm Sentry Ammo: 0.5
+400% Sentry Firing Speed
Mult Teleporter Recharge Rate: 0.25
Building Max Level: 1
Hidden Secondary Max Ammo Penalty: 0.18
Medic
¶
-47% Max Primary Ammo On Wearer
Changed Weapon Attributes
¶
The Force-a-Nature
¶
Bullets Penetrate +1 Enemies
-35% Damage Penalty
+0% Bullets Per Shot
Per Shot: -2 Ammo
Knockback On The Target And Shooter
Festive Force-a-Nature
¶
Bullets Penetrate +1 Enemies
-35% Damage Penalty
+0% Bullets Per Shot
Per Shot: -2 Ammo
Knockback On The Target And Shooter
The Shortstop
¶
Bullets Penetrate +1 Enemies
0% Slower Reload Time
-35% Damage Penalty
Pretty Boy's Pocket Pistol
¶
-3 Health Drained Per Second On Wearer
Bonk! Atomic Punch
¶
+25 Max Health On Wearer
Effect Cond Override: 26
Festive Bonk 2014
¶
+25 Max Health On Wearer
Effect Cond Override: 26
Crit-a-Cola
¶
+25 Max Health On Wearer
Effect Cond Override: 16
The Flying Guillotine
¶
Always Crit: 1
Mad Milk
¶
Mult Effect Duration: 0.5
Mutated Milk
¶
Mult Effect Duration: 0.5
Jarate
¶
Mult Effect Duration: 0.5
The Self-Aware Beauty Mark
¶
Mult Effect Duration: 0.5
The Gas Passer
¶
+100% Afterburn Damage Bonus
Item Meter Charge Type: 1
Item Meter Charge Rate: 15
Item Meter Damage For Full Charge: 0
Grenades1 Resupply Denied: 0
Spawning And Resupply Do Not Affect The Gas Meter
Item Meter Charge Type 3 Display Only: 0
Item Meter Starts Empty Display Only: 0
The Thermal Thruster
¶
Mult Stun Resistance: 0
The Manmelter
¶
+100% Damage Bonus
+100% Afterburn Damage Bonus
The Boston Basher
¶
When Weapon Is Active:
+8 Health Regenerated Per Second On Wearer
Three-Rune Blade
¶
When Weapon Is Active:
+8 Health Regenerated Per Second On Wearer
The B.A.S.E. Jumper
¶
300% Increased Air Control
Wearer Never Takes Falling Damage
The Gunboats
¶
Mult Stun Resistance: 0
The Mantreads
¶
+50 Max Health On Wearer
The Battalion's Backup
¶
+0 Max Health On Wearer
The Concheror
¶
+0 Health Regenerated Per Second On Wearer
The Market Gardener
¶
Always Critical Hit From Behind
+25% Greater Jump Height When Active
Mult Dmg Vs Tanks: 0.335
The Eyelander
¶
0% Damage Penalty
15% Damage Vulnerability On Wearer
0 Max Health On Wearer
Festive Eyelander
¶
0% Damage Penalty
15% Damage Vulnerability On Wearer
0 Max Health On Wearer
Set Turn To Ice: 1
Nessie's Nine Iron
¶
0% Damage Penalty
15% Damage Vulnerability On Wearer
0 Max Health On Wearer
The Horseless Headless Horseman's Headtaker
¶
0% Damage Penalty
15% Damage Vulnerability On Wearer
0 Max Health On Wearer
The Half-Zatoichi
¶
Gain 0% Of Base Health On Kill
15% Damage Vulnerability On Wearer
0 Max Health On Wearer
The Persian Persuader
¶
15% Damage Vulnerability On Wearer
The Scotsman's Skullcutter
¶
15% Damage Vulnerability On Wearer
The Ullapool Caber
¶
Special Item Description: [INFO] Consistent Self Damage, No Blast Jump
Attacks Pierce Damage Resistance Effects And Bonuses
+-52% Damage To Self
-75% Self Damage Force
Regenerate Stickbomb: 1
The Holiday Punch
¶
Critical Hits Do No Damage
Mult Dmg Vs Tanks: 0.335
Set Turn To Ice: 1
The Killing Gloves Of Boxing
¶
On Kill: 0 Seconds Of 100% Critical Chance
Melee Cleave Attack: 1
Fists Of Steel
¶
When Weapon Is Active:
Mult Stun Resistance: 0
The Widowmaker
¶
Per Shot: -65 Ammo
-25 Max Health On Wearer
The Blutsauger
¶
When Weapon Is Active:
-6 Health Drained Per Second On Wearer
Darwin's Danger Shield
¶
Special Item Description: Replaced With Grappling Hook
The Razorback
¶
Special Item Description: Replaced With Grappling Hook
The Cozy Camper
¶
Special Item Description: Replaced With Grappling Hook
L'Etranger
¶
Special Item Description: McCringe's Own!
+0.15% Faster Firing Speed
200% Less Accurate
Reload Time Increased: 2
The Cleaner's Carbine
¶
Mult Effect Duration: 0.5
The Ambassador
¶
Attacks Pierce Damage Resistance Effects And Bonuses
Critical Damage Is Affected By Range
Your Eternal Reward
¶
Upon A Successful Backstab Against A Human Target, You Rapidly Disguise As Your Victim
The Wanga Prick
¶
Upon A Successful Backstab Against A Human Target, You Rapidly Disguise As Your Victim
The Spy-cicle
¶
Set Turn To Ice: 1
TF WEAPON GRAPPLINGHOOK
¶
Special Item Description: Hook Marks Enemy For Death | +25 Health On Wearer | Vanish Faster
+25 Max Health On Wearer
On Hit: One Target At A Time Is Marked-For-Death, Causing All Damage Taken To Be Mini-crits
The Outdoorsman
¶
Spell: Set Item Tint Rgb: 5
The Apparatchik's Apparel
¶
Spell: Set Item Tint Rgb: 5
Batsaber
¶
Spell: Set Item Tint Rgb: 5
Gold Frying Pan
¶
100% Damage Vulnerability On Wearer
Golden Wrench
¶
100% Damage Vulnerability On Wearer
Information
Map:
Skullcove
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