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SCG Updates

This is a quick overview of our maintenance records, from fixes to file additions and more!


Sorting results by date : 2021-06-29
Tuesday, June 29th, 2021

Team Fortress 2 // General server update
Fixed Gscramble not prioritizing certain scenarios when balancing players
Chocolate Rainbow
GScramble will now correctly balance players with the lowest score, unless...they are an engineer with buildings, the only medic on their team. a medic using their uber, someone being ubered, someone carrying the intelligence, and lastly, someone who has been balanced already within the duration of the current map.
AutoScramble is using .wav files instead of .mp3s for scramble announcements
Rainbow
Some of them were missing and didn't play!
Randomizer will no longer render your weapon invisible to the entire server when using !cantsee
Rainbow
Added a command to adjust the visibility of weapons with cantsee
Rainbow
The command (sm_,!,/)cantseevalue [1-255] (Default 60) allows you adjust the value of your weapon's visibility when you enable cantsee on it.
Added a command to toggle cantsee on all weapons
Rainbow
The command (sm_, !, /)cantseeall allows you to toggle the visibility of all weapons at once. Thanks goes to GreenDragonIris for the suggestion~!
Fixed teammate adjusted melee attacks not triggering on-hit effects
Chocolate Rainbow
Fixed teammate adjusted melee hits hitting enemies through spawn doors
Chocolate Rainbow
Fixed GScramble sometimes incorrectly balancing by lowest score players
Chocolate Rainbow
For who knows how long, GScramble has been sorting players by their score in a given round, not by their total score.
Team Fortress 2 // Team Fortress 2 // Maplist update
Removed - cp_snakewater_final1
Team Fortress 2 // Team Fortress 2 // Maplist update
Removed - cp_snakewater_final1