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April 2022 : Map test, details within!

By Rowedahelicon

Hello folks, here we are again for an SCG map test, however we're doing things a bit differently this time! Rather than have try and have a single map test event night and adding in what feels good, we'll have a few initial map events, weed out maps that are objectively unplayable, and keep the rest on rotation for the proceeding future. Then, as we go along, we'll strip out maps that just aren't popular and those that are will remain in rotation longer.

Additionally, we now have a ton of metrics regarding what maps get played the most, as well as the overall ratings of a map, as we go along adding more into our rotation (https://www.scg.wtf/stats/maps), we can strip off those that are not just unpopular, but also grossly overplayed, this allows us to have more diversity in the map selections.

Finally, the general "rules" for map nominations will be heavily relaxed for now. Anyone can pitch any map they'd like to be considered in a map vote and we'll give it a shot. Of course, if they're joke maps or generally unconventional maps, they probably won't make it, but I don't want to rely on initial interest for maps for now while we work on getting more folks active in the community!

The current list of maps up for consideration can be found here, you're encouraged to reply there, but you can reply here as well! https://www.scg.wtf/jb/d/7065-april-2022-map-test-details-within


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The results are in~!

By Rowedahelicon

The results of the 2022 community poll are in and can be viewed here, https://www.scg.wtf/poll/23, but here's a rundown!

The people voted to keep melee crits on, have map testing events as frequent as every 3 months, and that folks may be interested in experimenting with stat adjustments (in a different server of course!).

I am also happy to report that I received a ton of feedback which I will be working with during the next few weeks to see what sort of improvements we can offer to the community. I'm even happier to say that at 45 submissions, this was the largest response we've gotten to a poll before!

45 doesn't seem like a lot, in fact that's pretty low in the grand scheme of things, but that's okay! I am always hoping to continue improving the community and getting folks involved so now we have another goal to meet in doing so! We've already gotten some new ideas on how to do so. Because this turnout was as low as it was, I am totally open to having another poll later on this year as opposed to next year.

The next big thing will be conducting a new map test, I have a big plan laid out and I think it will be neat~!

Big thanks to the folks who voted! If you didn't vote, it's OK, I'm not pupset! And there will be more chances in the future to do so~!


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Only a week left to go, vote today!

By Rowedahelicon

The 2022 SCG community poll is still going, but it only has a week left to go! Submit your vote if you haven't already done so~! https://www.scg.wtf/poll/23


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The 2022 SCG community poll is live!

By Rowedahelicon

The 2022 SCG community poll is now live! This is the first using our new polling system, it should be pretty straight forward, just a few things to note!

The link to do so is here, https://www.scg.wtf/poll/23, all the stuff below is just a bit of explanation!

This was built with fairness to the community in mind, a lot of it was inspired by someone from a different community who spoke extensively to me once about it. One aspect they discussed with me that stands out here is verification that votes to this poll are coming from the community and not at risk from harm.

Granted...the likeliness of this is slim. But this other community was a lot smaller than ours, and this person was still quite passionate about it. Because we're a furry community as well, it's a non-zero chance that it could happen. So what does that mean?

  1. This particular poll requires you to have been on an SCG server before you can vote, it'll check using your Steam ID against the store database.

  2. Also, this poll is still anonymous, I cannot associate anyone's entry with an account. At the very least, I can see who all voted but as I have hashed everything, it would be a pain in the ass for me to check and I am far too busy to ever bother. The hash mentioned is only so that you can not vote more than once on a particular poll!

I worry this is a bit much, but that is also a question on the poll itself, so if you agree or disagree, let me know! Or even tell me outside of the poll, I promise I won't cry!

As for the poll itself will run for 3 weeks, I hope to see a lot of votes cast! We'll do more, for different reasons and different questions, if there's anything you want to toss in that didn't make it in here, you'll get a chance next time!

-Rowdy


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Big changes to the website!

By Rowedahelicon

Good morning~! The time has come, we have a couple big things in store for everyone! We've been working on a big update to the community website for a while and it is finally finished. This is an extension of the one we published early last year, Rowdy has been working on more here and there since.

We're all very excited for this, as we feel as though this helps bring new potential into SCG. There's so much I want to share, but I'll do it in pieces, today I'll start with two big things.

First, we now have a Wiki!

https://www.scg.wtf/wiki

But not just any Wiki, not even MediaWiki, this one is ours. Rowdy made it himself from scratch, fully integrated into the SCG website. And it has all of the proper features, custom syntax support, editing tools, categorization, special robot pages, search tools, etc. It's not a work in progress, it's done, and it works.

However, what it lacks is content mostly, I've written over 100 articles (well, most of them are unfinished and some are just category pages). but that's where the next part comes in...

But first, so what is the Wiki for? Wikis are just generally useful overall, I plan to make it a super centralized database of all of whatever important information we have. Server commands, plugin info, community tools, etc. I also want to assemble a list of credits for...everything possible. I'll...talk about that one soon. But also like, SCG history, that'll be there too!

Okay so what about the help we need...?

We now also have a custom polling / feedback system!

https://www.scg.wtf/polls

No more using Google forms, we have one of our own now. It works the same exact way, I can build all sorts of neato forms and questionnaires. Do you know that feedback poll we kept talking about? You can actually go and vote for tomorrow! I know we said today, but we just want oneeee day to let this information flow around first!

To help keep the voting process good and stuff, this particular poll will require that you've played on SCG before, all you gotta do is login and it'll work. And if it doesn't...? Uh...maybe come talk to us! ^//^;; But like, that's one of the options we can do now with our own polling tool! Also, anything you submit, will be anonymous, like, nothing is associated with anything. We use hashes to make sure people don't double dip, but otherwise it's all anonymous!

Oh...so like...

You know what doesn't require any sort of special access? An open questionnaire asking if you'd like to be apart of the Wiki team! I'm assembling a team...on Discord~! A collaborative team to work together to help fill out the Wiki with the stuff we need! If you're interested in helping out, toss us your Discord ID here: https://www.scg.wtf/poll/21

These are some big things, Rowdy worked really hard! But there's still more to come! But I'll stop bugging you for now, before I go, Rowdy told me to include this, just a super condensed list of what all was done the last few months. X3

The following was added / changed:

  1. I now have a panel for adding in content, such as maps, and MvM missions to a database and associate those items with credits.
  2. The events page was redesigned, and a couple of small issues were fixed.
  3. Events now have total support in Discord, images and all.
  4. Our news system has been totally redesigned, and all issues involving Poe not sending out messages properly have been sorted.
  5. Donators can now select one of several goomba stomp sounds that play when they stomp on someone from the TF2 settings page
  6. The login system was redone, allowing for easier adding of additional account types (like Discord, coming soon)
  7. The Wiki was added
  8. The Poll page was added

The following was fixed / adjusted:

  1. More pages have proper titles and breadcrumb link fixes
  2. The settings page for Tf2 / Donator settings had some improvements
  3. Numerous data files that weren't needed were cleaned up
  4. The search button was removed and replaced with a smaller one, a better search is coming soon too
  5. Numerous bug fixes, page adjustments, and code cleanup with I totally forgot about

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